weatherless...................71.29525% balance.......................55.89669% offense.......................22.07976% sun...........................17.04454% voltturn......................15.63307% semistall.....................15.55801% rain..........................12.13458% stall......................... 5.02516% multiweather.................. 2.00402% monotype...................... 1.68518% hyperoffense.................. 1.44038% choice........................ 1.22384% hail.......................... 1.05191% sand.......................... 0.90688% sunstall...................... 0.89085% monoghost..................... 0.82029% batonpass..................... 0.36423% monofire...................... 0.28259% monodragon.................... 0.16096% trickroom..................... 0.12450% monoelectric.................. 0.11489% monoground.................... 0.11261% rainoffense................... 0.10445% monopsychic................... 0.06741% monorock...................... 0.05277% tailwind...................... 0.04311% sandstall..................... 0.03971% monowater..................... 0.03917% monoice....................... 0.03581% monobug....................... 0.03233% sunoffense.................... 0.03059% hailoffense................... 0.02525% tricksun...................... 0.01938% sandoffense................... 0.01935% hailstall..................... 0.01805% mononormal.................... 0.01674% monoflying.................... 0.00874% dragmag....................... 0.00834% monograss..................... 0.00264% monofighting.................. 0.00192% monosteel..................... 0.00148% monodark...................... 0.00108% trapper....................... 0.00025% rainstall..................... 0.00008% trickrain..................... 0.00004% monofairy..................... 0.00000% tricksand..................... 0.00000% monopoison.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.462) | -2.0| | -1.5|# |# -1.0|### |##### -0.5|########### |############# 0.0|########################## |################## +0.5|############################## |###################### +1.0|################ |########## +1.5|########## |### +2.0|# |# +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.58%