weatherless...................73.86501% balance.......................48.46463% semistall.....................23.56477% sun...........................14.48649% stall.........................13.78272% offense.......................13.29214% voltturn......................12.04130% rain..........................11.92580% sunstall...................... 2.17095% hyperoffense.................. 0.89574% monotype...................... 0.75915% multiweather.................. 0.72153% monoghost..................... 0.52559% sand.......................... 0.38625% choice........................ 0.22263% batonpass..................... 0.08812% hail.......................... 0.06822% sandstall..................... 0.06585% monodragon.................... 0.06004% monoelectric.................. 0.05093% monofire...................... 0.04813% monorock...................... 0.04421% rainoffense................... 0.03626% monoice....................... 0.01459% monobug....................... 0.00667% monowater..................... 0.00648% hailoffense................... 0.00588% trickroom..................... 0.00474% monopsychic................... 0.00327% hailstall..................... 0.00276% sunoffense.................... 0.00236% tailwind...................... 0.00183% monoflying.................... 0.00161% sandoffense................... 0.00147% tricksun...................... 0.00112% mononormal.................... 0.00085% monofighting.................. 0.00005% monoground.................... 0.00004% dragmag....................... 0.00004% monodark...................... 0.00004% rainstall..................... 0.00000% trapper....................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monopoison.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.767) | -2.0| | -1.5|# | -1.0|## |## -0.5|##### |#### 0.0|############################## |######### +0.5|############################## |############### +1.0|####################### |################### +1.5|############ |####### +2.0|## |#### +2.5|##### |##### +3.0| more negative = more offensive, more positive = more stall one # = 0.57%