monotype......................100.00000% weatherless...................60.25167% offense.......................56.43613% balance.......................25.87111% sand..........................14.08177% monowater.....................12.75864% rain..........................11.87101% hyperoffense..................10.84850% sun...........................10.81519% monopsychic...................10.75520% monodark......................10.38903% monofairy..................... 8.01922% monoflying.................... 8.00385% voltturn...................... 7.33447% mononormal.................... 7.21247% monobug....................... 5.88286% monoground.................... 5.88110% monofire...................... 5.78073% monoelectric.................. 4.62858% monodragon.................... 3.99452% hail.......................... 3.97039% monoice....................... 3.91509% monosteel..................... 3.71726% stall......................... 3.53521% semistall..................... 3.30906% choice........................ 3.23429% monoghost..................... 2.37875% monofighting.................. 2.24731% monorock...................... 2.18574% sandoffense................... 1.47116% rainoffense................... 1.40807% monopoison.................... 1.19037% monograss..................... 1.05963% multiweather.................. 0.99002% sunoffense.................... 0.77575% tailwind...................... 0.75433% trickroom..................... 0.60300% sunstall...................... 0.07835% hailoffense................... 0.03381% dragmag....................... 0.01023% batonpass..................... 0.00509% sandstall..................... 0.00034% rainstall..................... 0.00015% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.196) -2.0|# |### -1.5|## |####### -1.0|#################### |###################### -0.5|############################## |###################### 0.0|################ |########### +0.5|############### |####### +1.0|############# | +1.5|# |#### +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%