weatherless...................93.02025% offense.......................44.85136% balance.......................31.58121% hyperoffense..................15.05816% semistall..................... 4.99785% voltturn...................... 3.92072% stall......................... 3.51142% sun........................... 3.27445% hail.......................... 3.16674% trickroom..................... 1.16329% choice........................ 0.71090% monotype...................... 0.66782% sunoffense.................... 0.47393% sand.......................... 0.36622% rain.......................... 0.28005% monodragon.................... 0.17234% mononormal.................... 0.15080% hailoffense................... 0.12925% multiweather.................. 0.10771% sandoffense................... 0.06463% monowater..................... 0.06463% monopoison.................... 0.04308% monobug....................... 0.04308% monopsychic................... 0.04308% monosteel..................... 0.04308% rainoffense................... 0.02154% monograss..................... 0.02154% dragmag....................... 0.02154% monoghost..................... 0.02154% monofairy..................... 0.02154% monoground.................... 0.02154% monoice....................... 0.02154% Stalliness (mean: -0.134) -2.0|## |## -1.5|######### |############## -1.0|################# |######################## -0.5|######################## |############################## 0.0|############################ |######################### +0.5|################# |############ +1.0|######### |#### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%