weatherless...................92.92700% balance.......................41.05919% offense.......................26.85584% semistall.....................15.42805% stall.........................10.01493% sun........................... 7.05406% hyperoffense.................. 6.64200% trickroom..................... 6.50964% voltturn...................... 3.18807% sunoffense.................... 0.08588% hail.......................... 0.01871% choice........................ 0.01697% rain.......................... 0.00689% multiweather.................. 0.00666% monotype...................... 0.00026% monowater..................... 0.00023% monobug....................... 0.00003% mononormal.................... 0.00000% sandoffense................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% sand.......................... 0.00000% Stalliness (mean: 0.437) -2.0| |# -1.5|# |######### -1.0|###### |#### -0.5|############### |###### 0.0|###################### |############################## +0.5|############ |############ +1.0|########## |########## +1.5|############# |### +2.0|### | +2.5|######### | +3.0| more negative = more offensive, more positive = more stall one # = 0.60%