weatherless...................88.77708% offense.......................45.71773% balance.......................38.20389% hyperoffense.................. 8.88574% hail.......................... 6.49901% semistall..................... 4.61970% voltturn...................... 3.47246% sand.......................... 3.19483% stall......................... 2.57295% trickroom..................... 2.04247% hailoffense................... 1.23522% monotype...................... 1.09171% rain.......................... 0.89438% choice........................ 0.82519% sun........................... 0.67484% monoice....................... 0.19989% monobug....................... 0.19135% sandoffense................... 0.15974% monoghost..................... 0.13839% sandstall..................... 0.12130% mononormal.................... 0.09909% rainoffense................... 0.08542% monograss..................... 0.08542% tailwind...................... 0.06236% monopoison.................... 0.05723% sunoffense.................... 0.05382% monorock...................... 0.05211% monofighting.................. 0.04869% monosteel..................... 0.04100% monoflying.................... 0.03759% monowater..................... 0.03588% monofairy..................... 0.03588% multiweather.................. 0.03588% monoelectric.................. 0.03502% gravity....................... 0.03332% trickhail..................... 0.03332% monopsychic................... 0.03246% dragmag....................... 0.03075% tricksand..................... 0.02904% hailstall..................... 0.02477% monodragon.................... 0.02050% monofire...................... 0.01965% monoground.................... 0.01879% tricksun...................... 0.01538% monodark...................... 0.01367% rainstall..................... 0.00342% trickrain..................... 0.00171% trapper....................... 0.00085% Stalliness (mean: -0.044) |## -1.5|### |####### -1.0|############ |################## -0.5|######################### |############################ 0.0|############################## |######################### +0.5|###################### |############ +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.49%