weatherless...................88.52856% offense.......................45.24259% balance.......................38.41286% hyperoffense.................. 8.84723% hail.......................... 6.69231% semistall..................... 4.69063% voltturn...................... 3.75475% sand.......................... 3.36852% stall......................... 2.80669% trickroom..................... 2.07087% hailoffense................... 1.49097% monotype...................... 0.99502% choice........................ 0.89459% rain.......................... 0.86585% sun........................... 0.57832% monobug....................... 0.20110% monoice....................... 0.19113% sandoffense................... 0.17874% monoghost..................... 0.13015% sandstall..................... 0.11909% mononormal.................... 0.08686% rainoffense................... 0.08459% monograss..................... 0.06554% tailwind...................... 0.04854% monopoison.................... 0.04385% monosteel..................... 0.04333% sunoffense.................... 0.04137% monofighting.................. 0.04052% dragmag....................... 0.03762% monoelectric.................. 0.03591% monorock...................... 0.03127% trickhail..................... 0.03101% multiweather.................. 0.03081% tricksand..................... 0.02914% monopsychic................... 0.02775% gravity....................... 0.02753% hailstall..................... 0.02709% monoground.................... 0.02693% monofairy..................... 0.02486% monoflying.................... 0.02405% monowater..................... 0.02212% monodragon.................... 0.01426% tricksun...................... 0.01398% monofire...................... 0.01397% monodark...................... 0.00784% rainstall..................... 0.00310% trickrain..................... 0.00156% trapper....................... 0.00058% Stalliness (mean: -0.032) |## -1.5|### |####### -1.0|########### |################## -0.5|######################### |############################ 0.0|############################## |########################## +0.5|###################### |############ +1.0|####### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.49%