weatherless...................86.87248% balance.......................40.56822% offense.......................40.17775% hyperoffense.................. 8.55802% hail.......................... 7.48592% semistall..................... 6.24528% stall......................... 4.45073% voltturn...................... 4.27615% sand.......................... 4.18255% hailoffense................... 2.66798% trickroom..................... 1.98578% rain.......................... 1.14870% choice........................ 1.05539% monotype...................... 0.83357% sandoffense................... 0.33081% sun........................... 0.31036% sandstall..................... 0.25547% monobug....................... 0.21426% monoice....................... 0.17742% monoelectric.................. 0.11918% monoghost..................... 0.10383% monoground.................... 0.10302% rainoffense................... 0.05161% hailstall..................... 0.03110% dragmag....................... 0.02413% monopsychic................... 0.02242% monofighting.................. 0.02207% mononormal.................... 0.02149% trickhail..................... 0.01599% monograss..................... 0.01425% monosteel..................... 0.01301% monorock...................... 0.01056% monopoison.................... 0.00854% tricksand..................... 0.00563% sunoffense.................... 0.00308% monofire...................... 0.00238% monowater..................... 0.00094% tailwind...................... 0.00070% rainstall..................... 0.00043% gravity....................... 0.00026% monoflying.................... 0.00026% monodark...................... 0.00013% monodragon.................... 0.00002% multiweather.................. 0.00001% monofairy..................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.068) |## -1.5|### |######### -1.0|########## |############### -0.5|####################### |########################## 0.0|############################# |############################## +0.5|######################## |############# +1.0|######## |###### +1.5|##### |# +2.0|# |## +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%