weatherless...................87.50196% balance.......................39.84499% offense.......................35.85231% semistall.....................12.15128% hail.......................... 7.08065% hyperoffense.................. 6.43007% stall......................... 5.72135% sand.......................... 4.03407% voltturn...................... 3.36417% trickroom..................... 2.87448% hailoffense................... 1.95261% rain.......................... 1.01796% choice........................ 0.46687% sun........................... 0.36537% sandstall..................... 0.23882% monotype...................... 0.18110% monoice....................... 0.11116% sandoffense................... 0.07234% rainoffense................... 0.03827% monobug....................... 0.02612% monopsychic................... 0.01325% hailstall..................... 0.01193% mononormal.................... 0.01061% monofighting.................. 0.00670% dragmag....................... 0.00571% monorock...................... 0.00451% trickhail..................... 0.00351% monopoison.................... 0.00223% tricksand..................... 0.00223% monograss..................... 0.00213% monoground.................... 0.00184% monoelectric.................. 0.00158% sunoffense.................... 0.00128% monofire...................... 0.00042% monoghost..................... 0.00034% monosteel..................... 0.00014% monowater..................... 0.00006% tailwind...................... 0.00005% rainstall..................... 0.00005% monoflying.................... 0.00001% monodark...................... 0.00000% monodragon.................... 0.00000% gravity....................... 0.00000% multiweather.................. 0.00000% monofairy..................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.221) |## -1.5|### |###### -1.0|####### |############ -0.5|##################### |########################### 0.0|#################### |############################## +0.5|####################### |############ +1.0|######## |############### +1.5|####### |# +2.0|# |### +2.5|### |### +3.0| more negative = more offensive, more positive = more stall one # = 0.49%