weatherless...................97.07128% balance.......................52.57807% offense.......................24.20749% stall.........................10.78134% semistall..................... 7.96428% voltturn...................... 6.36585% hyperoffense.................. 4.46881% rain.......................... 1.94116% trickroom..................... 1.92945% sand.......................... 0.87981% rainoffense................... 0.67450% sun........................... 0.06606% monotype...................... 0.06036% monoelectric.................. 0.04666% choice........................ 0.04252% hail.......................... 0.04168% rainstall..................... 0.02638% sandstall..................... 0.02561% sunoffense.................... 0.00495% hailoffense................... 0.00419% monobug....................... 0.00364% trapper....................... 0.00351% monoice....................... 0.00264% monoground.................... 0.00230% monoflying.................... 0.00184% dragmag....................... 0.00178% tailwind...................... 0.00172% mononormal.................... 0.00098% monowater..................... 0.00065% monopoison.................... 0.00060% monopsychic................... 0.00057% gravity....................... 0.00049% monorock...................... 0.00048% monofighting.................. 0.00025% monograss..................... 0.00022% monofairy..................... 0.00015% monoghost..................... 0.00006% monosteel..................... 0.00006% monofire...................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% sandoffense................... 0.00000% multiweather.................. 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.460) -2.0| |# -1.5|# |### -1.0|#### |####### -0.5|########### |################ 0.0|################ |################### +0.5|########################## |############################## +1.0|############## |#### +1.5|### |###### +2.0|## |### +2.5|# |## +3.0|# |### more negative = more offensive, more positive = more stall one # = 0.58%