weatherless...................90.90065% offense.......................43.28160% hyperoffense..................25.92519% balance.......................22.25759% voltturn...................... 5.47155% sand.......................... 5.44502% stall......................... 4.66905% semistall..................... 3.86656% hail.......................... 3.00438% trickroom..................... 2.89163% monotype...................... 1.73100% hailoffense................... 1.16726% choice........................ 0.93514% rain.......................... 0.47752% sandoffense................... 0.33824% monosteel..................... 0.26529% sandstall..................... 0.24539% monobug....................... 0.21223% monorock...................... 0.21223% monoice....................... 0.21223% monopoison.................... 0.19897% sun........................... 0.18570% monodragon.................... 0.15917% tailwind...................... 0.13928% dragmag....................... 0.13264% monowater..................... 0.11275% mononormal.................... 0.08622% sunoffense.................... 0.07959% rainoffense................... 0.06632% monograss..................... 0.06632% monofighting.................. 0.05969% monofire...................... 0.05306% monoflying.................... 0.04643% monoelectric.................. 0.04643% monopsychic................... 0.03979% monoghost..................... 0.03979% monoground.................... 0.03979% monodark...................... 0.02653% monofairy..................... 0.01326% multiweather.................. 0.01326% Stalliness (mean: -0.341) -2.0|######## |################ -1.0|########################## |############################## 0.0|###################### |############### +1.0|######## |### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.75%