weatherless...................90.81297% offense.......................42.49293% hyperoffense..................24.67698% balance.......................23.12089% voltturn...................... 6.10327% sand.......................... 5.88695% stall......................... 5.67280% semistall..................... 4.03640% trickroom..................... 2.90833% hail.......................... 2.63822% monotype...................... 1.37422% hailoffense................... 1.07252% choice........................ 0.92660% rain.......................... 0.50898% sandoffense................... 0.32582% sandstall..................... 0.29645% monosteel..................... 0.23513% monorock...................... 0.19304% monoice....................... 0.18863% monobug....................... 0.17364% sun........................... 0.16495% dragmag....................... 0.15206% tailwind...................... 0.13697% monodragon.................... 0.12664% monopoison.................... 0.12620% sunoffense.................... 0.07160% monowater..................... 0.06555% rainoffense................... 0.06455% mononormal.................... 0.05697% monofighting.................. 0.04850% monograss..................... 0.04807% monoelectric.................. 0.03693% monopsychic................... 0.03598% monoflying.................... 0.03110% monofire...................... 0.03035% monoground.................... 0.02880% monoghost..................... 0.02731% monodark...................... 0.01920% multiweather.................. 0.01208% monofairy..................... 0.00960% Stalliness (mean: -0.287) -2.0|######## |############### -1.0|########################## |############################## 0.0|###################### |################# +1.0|######### |### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.73%