weatherless...................92.73797% offense.......................31.18016% balance.......................30.67326% hyperoffense..................19.17715% stall.........................12.62008% voltturn......................10.44834% semistall..................... 6.34935% sand.......................... 6.27300% trickroom..................... 3.20427% choice........................ 1.33486% hail.......................... 0.60873% dragmag....................... 0.52212% hailoffense................... 0.41735% rain.......................... 0.38030% sandstall..................... 0.23781% monotype...................... 0.21720% tailwind...................... 0.17933% sandoffense................... 0.14044% monodragon.................... 0.11516% monosteel..................... 0.04887% monobug....................... 0.04373% monoice....................... 0.00889% monograss..................... 0.00041% monofire...................... 0.00012% monowater..................... 0.00002% monoelectric.................. 0.00001% monoflying.................... 0.00000% monopoison.................... 0.00000% rainoffense................... 0.00000% sunoffense.................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% multiweather.................. 0.00000% sun........................... 0.00000% Stalliness (mean: 0.079) -2.0|################ |########### -1.0|################### |########################## 0.0|########################## |############################## +1.0|################ |#### +2.0|### |#### +3.0|########## more negative = more offensive, more positive = more stall one # = 0.60%