weatherless...................93.19866% offense.......................27.32828% hyperoffense..................22.37311% balance.......................22.19912% stall.........................19.45024% voltturn......................12.95410% semistall..................... 8.64925% sand.......................... 6.06583% choice........................ 2.10566% trickroom..................... 1.85670% dragmag....................... 1.56646% hail.......................... 0.59299% sandstall..................... 0.58800% hailoffense................... 0.56907% tailwind...................... 0.23497% rain.......................... 0.14252% monotype...................... 0.07955% monodragon.................... 0.06387% sandoffense................... 0.01824% monosteel..................... 0.00879% monobug....................... 0.00529% monoice....................... 0.00157% monograss..................... 0.00002% monofire...................... 0.00000% monowater..................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% rainoffense................... 0.00000% sunoffense.................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% multiweather.................. 0.00000% sun........................... 0.00000% Stalliness (mean: 0.165) -2.0|############################## |############ -1.0|############################# |################### 0.0|##################### |############################# +1.0|###################### |#### +2.0|######### |####### +3.0|############ more negative = more offensive, more positive = more stall one # = 0.49%