weatherless...................98.69355% balance.......................41.12634% offense.......................39.09409% voltturn......................15.98656% semistall..................... 8.12634% stall......................... 6.41935% hyperoffense.................. 5.23387% choice........................ 3.29301% trickroom..................... 3.20161% monotype...................... 0.73656% sun........................... 0.53226% rain.......................... 0.50538% dragmag....................... 0.23925% sand.......................... 0.23387% tricksun...................... 0.15323% monodragon.................... 0.15054% monoghost..................... 0.11559% monoelectric.................. 0.09946% tailwind...................... 0.07796% trapper....................... 0.07527% monopsychic................... 0.06183% monowater..................... 0.05376% monofighting.................. 0.05108% monobug....................... 0.04839% monofire...................... 0.04570% mononormal.................... 0.04032% hail.......................... 0.03763% monoflying.................... 0.03763% monopoison.................... 0.03226% monosteel..................... 0.02688% monofairy..................... 0.02688% monoground.................... 0.02688% sunoffense.................... 0.02419% monograss..................... 0.02151% monorock...................... 0.02151% rainstall..................... 0.01882% gravity....................... 0.01344% rainoffense................... 0.01344% sandstall..................... 0.01075% monodark...................... 0.01075% monoice....................... 0.00806% sandoffense................... 0.00538% hailstall..................... 0.00269% multiweather.................. 0.00269% tricksand..................... 0.00269% Stalliness (mean: 0.189) -1.5|## |##### -1.0|########## |############### -0.5|##################### |########################## 0.0|############################## |########################## +0.5|####################### |################## +1.0|########### |######## +1.5|##### |#### +2.0|## |### +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.47%