weatherless...................86.26044% offense.......................53.60995% hyperoffense..................27.08333% balance.......................17.64092% sand..........................11.75191% voltturn...................... 2.76618% hail.......................... 2.10943% sandoffense................... 1.57881% semistall..................... 1.37874% trickroom..................... 0.85247% batonpass..................... 0.70024% monotype...................... 0.45668% hailoffense................... 0.32185% multiweather.................. 0.31315% stall......................... 0.28706% sandstall..................... 0.22182% rain.......................... 0.19137% monoflying.................... 0.15223% tricksand..................... 0.13483% monoice....................... 0.08699% monobug....................... 0.07829% monoghost..................... 0.06524% monodragon.................... 0.04349% tailwind...................... 0.02610% monorock...................... 0.01305% monowater..................... 0.00870% rainoffense................... 0.00870% monosteel..................... 0.00435% monoground.................... 0.00435% monoelectric.................. 0.00435% Stalliness (mean: -0.551) |##### -1.5|########### |########################## -1.0|############################ |############################## -0.5|############################ |########################### 0.0|#################### |############## +0.5|####### |#### +1.0|## |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.49%