weatherless...................85.65660% offense.......................52.32235% hyperoffense..................26.15079% balance.......................19.45464% sand..........................12.42709% voltturn...................... 2.89436% hail.......................... 2.10866% semistall..................... 1.68163% sandoffense................... 1.47607% trickroom..................... 0.72480% batonpass..................... 0.57937% stall......................... 0.39059% hailoffense................... 0.34349% multiweather.................. 0.32525% monotype...................... 0.32189% sandstall..................... 0.31649% tricksand..................... 0.13612% rain.......................... 0.13291% monoflying.................... 0.10098% monobug....................... 0.06412% monoice....................... 0.06393% monoghost..................... 0.04402% monodragon.................... 0.02918% tailwind...................... 0.02266% monorock...................... 0.00843% monowater..................... 0.00562% rainoffense................... 0.00290% monosteel..................... 0.00281% monoground.................... 0.00281% monoelectric.................. 0.00281% Stalliness (mean: -0.520) |##### -1.5|########### |######################## -1.0|########################### |############################## -0.5|########################## |########################## 0.0|##################### |############### +0.5|######## |##### +1.0|## |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.49%