weatherless...................83.65158% offense.......................47.40658% balance.......................28.09273% hyperoffense..................19.02503% sand..........................15.26418% voltturn...................... 5.23345% semistall..................... 4.50250% hail.......................... 1.53096% sandoffense................... 1.38452% stall......................... 0.97315% sandstall..................... 0.90831% trickroom..................... 0.46545% multiweather.................. 0.44737% batonpass..................... 0.10704% hailoffense................... 0.04907% tricksand..................... 0.03701% monotype...................... 0.02042% monoghost..................... 0.01981% rainoffense................... 0.00065% rain.......................... 0.00065% monoflying.................... 0.00061% monowater..................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.315) |### -1.5|############# |################ -1.0|##################### |############################## -0.5|##################### |######################## 0.0|########################### |#################### +0.5|########### |########### +1.0|#### |######## +1.5|## |# more negative = more offensive, more positive = more stall one # = 0.47%