weatherless...................81.82643% offense.......................50.96866% balance.......................34.31115% sand..........................13.91466% hyperoffense..................12.25642% hail.......................... 4.50850% voltturn...................... 2.95540% stall......................... 1.44460% sandstall..................... 1.44416% semistall..................... 1.01917% sandoffense................... 0.52205% multiweather.................. 0.24973% batonpass..................... 0.10264% trickroom..................... 0.06650% tricksand..................... 0.04014% monotype...................... 0.02824% monoghost..................... 0.02819% hailoffense................... 0.00071% rainoffense................... 0.00014% rain.......................... 0.00014% monoflying.................... 0.00006% monowater..................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.270) |## -1.5|####### |########### -1.0|################## |############################## -0.5|#################### |######################## 0.0|########################### |######################### +0.5|######################## |###### +1.0| |## +1.5| |# more negative = more offensive, more positive = more stall one # = 0.50%