weatherless...................66.40318% offense.......................49.51912% hyperoffense..................23.95422% balance.......................21.14133% rain..........................21.01437% sun...........................11.09024% sand.......................... 4.50879% multiweather.................. 3.97465% rainoffense................... 3.75986% monotype...................... 3.35073% semistall..................... 3.33768% trickroom..................... 2.31679% stall......................... 2.04765% choice........................ 1.73460% voltturn...................... 1.72047% sunoffense.................... 1.45242% hail.......................... 1.00415% trickrain..................... 0.59414% monodragon.................... 0.57371% sandoffense................... 0.45044% monoghost..................... 0.41001% monowater..................... 0.36979% monopsychic................... 0.34914% sandstall..................... 0.28153% monoice....................... 0.24544% monosteel..................... 0.23479% monobug....................... 0.23370% monoflying.................... 0.23066% monoground.................... 0.20022% rainstall..................... 0.19653% monofairy..................... 0.17761% monofighting.................. 0.17131% monofire...................... 0.15196% monodark...................... 0.12131% monoelectric.................. 0.11652% tricksun...................... 0.11392% hailoffense................... 0.11261% tailwind...................... 0.11087% monopoison.................... 0.10196% dragmag....................... 0.10174% mononormal.................... 0.09305% monograss..................... 0.09131% monorock...................... 0.08891% sunstall...................... 0.08544% tricksand..................... 0.05457% trapper....................... 0.03131% trickhail..................... 0.01000% hailstall..................... 0.00978% gravity....................... 0.00152% allweather.................... 0.00087% Stalliness (mean: -0.416) |# -2.0|## |##### -1.5|########### |################### -1.0|########################### |############################## -0.5|############################ |######################### 0.0|#################### |################ +0.5|########## |####### +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%