weatherless...................52.95710% offense.......................40.90270% rain..........................34.57821% balance.......................28.42362% hyperoffense..................18.42844% sun...........................13.12234% semistall..................... 7.54087% rainoffense................... 5.47299% multiweather.................. 4.92493% stall......................... 4.70438% trickroom..................... 4.51964% sand.......................... 4.04341% trickrain..................... 1.80888% sunoffense.................... 1.35074% voltturn...................... 1.30182% choice........................ 1.26281% rainstall..................... 0.59699% sandstall..................... 0.52103% monotype...................... 0.29482% hail.......................... 0.25843% tricksun...................... 0.22629% tailwind...................... 0.17548% sunstall...................... 0.15546% dragmag....................... 0.10756% tricksand..................... 0.08384% sandoffense................... 0.07236% monoice....................... 0.05996% monowater..................... 0.05840% monoghost..................... 0.04549% monodragon.................... 0.03210% hailoffense................... 0.01879% monosteel..................... 0.01638% monopoison.................... 0.01565% monofighting.................. 0.01519% monofairy..................... 0.01221% trapper....................... 0.01129% monobug....................... 0.01039% monopsychic................... 0.00849% monoelectric.................. 0.00610% monoflying.................... 0.00550% monodark...................... 0.00526% monoground.................... 0.00451% monofire...................... 0.00402% mononormal.................... 0.00321% monograss..................... 0.00228% monorock...................... 0.00032% hailstall..................... 0.00002% allweather.................... 0.00000% trickhail..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.144) | -2.0|# |##### -1.5|########## |################### -1.0|########################## |############################## -0.5|########################### |######################### 0.0|######################### |######################## +0.5|################## |############### +1.0|########## |########### +1.5|###### |#### +2.0|### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.38%