weatherless...................73.76086% offense.......................41.57506% balance.......................31.16095% hyperoffense..................17.89580% sand..........................17.11599% voltturn...................... 7.25249% semistall..................... 4.72402% stall......................... 4.64417% hail.......................... 4.53736% hailoffense................... 3.49229% sun........................... 2.34439% rain.......................... 2.33033% trickroom..................... 2.30154% dragmag....................... 1.45484% sandstall..................... 1.33340% choice........................ 0.64158% sunoffense.................... 0.17321% monotype...................... 0.14471% multiweather.................. 0.08893% rainoffense................... 0.08613% tricksun...................... 0.07625% sandoffense................... 0.06733% monodark...................... 0.06694% monofire...................... 0.02345% monoflying.................... 0.01350% tailwind...................... 0.01291% gravity....................... 0.00980% tricksand..................... 0.00953% rainstall..................... 0.00826% monopsychic................... 0.00785% monobug....................... 0.00748% monowater..................... 0.00550% monofighting.................. 0.00483% monodragon.................... 0.00382% monofairy..................... 0.00333% monoice....................... 0.00273% monoghost..................... 0.00187% monopoison.................... 0.00172% monoelectric.................. 0.00126% monosteel..................... 0.00124% monorock...................... 0.00066% monoground.................... 0.00033% hailstall..................... 0.00008% mononormal.................... 0.00008% trickhail..................... 0.00005% sunstall...................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% monograss..................... 0.00000% Stalliness (mean: -0.153) -2.0|##### |######### -1.5|########### |########## -1.0|############## |######################## -0.5|############################ |############################## 0.0|###################### |######################## +0.5|###################### |############# +1.0|########## |#### +1.5|### |#### +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%