weatherless...................99.17189% balance.......................62.37139% offense.......................19.93726% semistall.....................12.62233% stall......................... 4.31619% batonpass..................... 3.70138% monotype...................... 2.00753% mononormal.................... 0.86575% hyperoffense.................. 0.75282% sand.......................... 0.47679% monobug....................... 0.35132% monorock...................... 0.30113% monoflying.................... 0.28858% sun........................... 0.23839% rain.......................... 0.16311% monopoison.................... 0.13802% dragmag....................... 0.11292% monopsychic................... 0.07528% monowater..................... 0.05019% multiweather.................. 0.05019% monofighting.................. 0.05019% monograss..................... 0.03764% monosteel..................... 0.03764% monoelectric.................. 0.03764% monofire...................... 0.03764% monoghost..................... 0.02509% trapper....................... 0.02509% monoground.................... 0.02509% monodark...................... 0.02509% sandstall..................... 0.01255% monoice....................... 0.01255% monodragon.................... 0.01255% Stalliness (mean: 0.447) -1.0|# |### -0.5|####### |########## 0.0|##################### |############################## +0.5|######################## |################### +1.0|############## |########## +1.5|### |### +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.67%