weatherless...................99.15716% balance.......................62.08954% offense.......................20.08853% semistall.....................12.67480% stall......................... 4.39008% batonpass..................... 3.85822% monotype...................... 1.29957% hyperoffense.................. 0.75705% mononormal.................... 0.65869% sand.......................... 0.56615% sun........................... 0.19362% monobug....................... 0.18896% monorock...................... 0.17207% monoflying.................... 0.13813% rain.......................... 0.13098% monopsychic................... 0.10552% dragmag....................... 0.09177% multiweather.................. 0.04792% monopoison.................... 0.04411% monowater..................... 0.03303% monofighting.................. 0.02789% monoelectric.................. 0.02385% monofire...................... 0.02385% monosteel..................... 0.01915% monoground.................... 0.01807% monograss..................... 0.01716% monoghost..................... 0.01668% monodark...................... 0.01590% trapper....................... 0.01525% sandstall..................... 0.01343% monodragon.................... 0.00795% monoice....................... 0.00256% Stalliness (mean: 0.445) -1.0|# |#### -0.5|####### |########## 0.0|##################### |############################## +0.5|######################### |################## +1.0|############### |########## +1.5|### |### +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.66%