weatherless...................98.59452% balance.......................61.24304% offense.......................22.02596% semistall.....................11.17578% stall......................... 4.76249% batonpass..................... 3.40885% sand.......................... 1.30876% hyperoffense.................. 0.79273% monotype...................... 0.36080% monopsychic................... 0.35446% sun........................... 0.08914% dragmag....................... 0.01201% rain.......................... 0.00758% monobug....................... 0.00175% monorock...................... 0.00139% monopoison.................... 0.00116% monofighting.................. 0.00112% monoflying.................... 0.00089% monosteel..................... 0.00078% monoice....................... 0.00046% mononormal.................... 0.00018% trapper....................... 0.00002% monowater..................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.404) -1.0|## |###### -0.5|########## |####### 0.0|######################### |############################## +0.5|##################### |################# +1.0|############### |######### +1.5|### |### +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.67%