weatherless...................99.59785% balance.......................67.35789% offense.......................12.87791% semistall.....................11.78357% stall......................... 7.09165% batonpass..................... 2.37641% hyperoffense.................. 0.88897% sand.......................... 0.31611% sun........................... 0.08601% monotype...................... 0.02783% monopsychic................... 0.02764% dragmag....................... 0.00009% monofighting.................. 0.00005% monobug....................... 0.00004% monopoison.................... 0.00004% monorock...................... 0.00004% monosteel..................... 0.00002% rain.......................... 0.00002% monoflying.................... 0.00002% monoice....................... 0.00001% mononormal.................... 0.00000% trapper....................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.513) -1.0|## |## -0.5|## |## 0.0|################# |############################## +0.5|############## |############## +1.0|######## |########## +1.5|## |##### +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.90%