weatherless...................55.51578% sand..........................42.73974% offense.......................40.77090% balance.......................31.65776% semistall.....................11.90128% hyperoffense..................10.21730% batonpass..................... 6.15610% stall......................... 5.45276% sandstall..................... 3.55702% sandoffense................... 2.23606% dragmag....................... 2.18816% monotype...................... 1.76213% rain.......................... 0.92518% sun........................... 0.85207% choice........................ 0.56217% sunoffense.................... 0.42604% monowater..................... 0.33276% rainoffense................... 0.28739% monopsychic................... 0.19915% trapper....................... 0.19663% mononormal.................... 0.18907% monopoison.................... 0.17646% monoflying.................... 0.17142% monofighting.................. 0.13865% monofire...................... 0.11596% monosteel..................... 0.10084% monoelectric.................. 0.09580% monograss..................... 0.08319% monoground.................... 0.08319% monorock...................... 0.06554% monobug....................... 0.05294% multiweather.................. 0.05042% voltturn...................... 0.03529% monodragon.................... 0.03529% monoghost..................... 0.03529% monoice....................... 0.02521% hail.......................... 0.01765% monodark...................... 0.01008% monofairy..................... 0.00252% rainstall..................... 0.00252% Stalliness (mean: 0.083) |## -1.5|#### |######### -1.0|################### |##################### -0.5|############################# |############################## 0.0|############################ |###################### +0.5|#################### |############### +1.0|################ |############# +1.5|########## |###### +2.0|#### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.40%