weatherless...................51.50290% sand..........................47.01477% offense.......................39.21943% balance.......................31.29733% semistall.....................13.20691% hyperoffense..................10.23128% stall......................... 6.04505% batonpass..................... 5.98691% sandstall..................... 3.92909% sandoffense................... 2.27378% dragmag....................... 2.17985% monotype...................... 1.23265% rain.......................... 0.78056% sun........................... 0.73560% choice........................ 0.63397% sunoffense.................... 0.42220% monowater..................... 0.25632% rainoffense................... 0.23447% trapper....................... 0.23189% mononormal.................... 0.16177% monopsychic................... 0.13335% monopoison.................... 0.12353% monoflying.................... 0.10583% monofighting.................. 0.08764% monofire...................... 0.07404% monograss..................... 0.07009% monosteel..................... 0.06481% monoground.................... 0.05219% monobug....................... 0.04948% monorock...................... 0.04424% multiweather.................. 0.04059% monoelectric.................. 0.03846% voltturn...................... 0.03233% monoghost..................... 0.02430% monodragon.................... 0.02164% monoice....................... 0.01249% hail.......................... 0.00676% monodark...................... 0.00630% rainstall..................... 0.00193% monofairy..................... 0.00163% Stalliness (mean: 0.118) |## -1.5|#### |########## -1.0|#################### |####################### -0.5|############################## |############################## 0.0|############################# |###################### +0.5|##################### |################ +1.0|################# |############### +1.5|############# |####### +2.0|##### |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.38%