sand..........................59.48191% weatherless...................39.61017% offense.......................34.95273% balance.......................31.87505% semistall.....................18.00252% hyperoffense.................. 8.79979% stall......................... 6.36991% batonpass..................... 5.58142% sandstall..................... 4.56498% sandoffense................... 2.60450% dragmag....................... 1.86020% rain.......................... 0.54988% sun........................... 0.35803% monotype...................... 0.27461% choice........................ 0.26245% rainoffense................... 0.24185% sunoffense.................... 0.17213% monobug....................... 0.14286% monopoison.................... 0.03828% trapper....................... 0.03741% monopsychic................... 0.02397% monowater..................... 0.02211% monograss..................... 0.02045% mononormal.................... 0.01569% voltturn...................... 0.01210% monoghost..................... 0.00664% monofighting.................. 0.00403% monodragon.................... 0.00043% monoflying.................... 0.00014% hail.......................... 0.00001% monoice....................... 0.00001% monoelectric.................. 0.00000% monosteel..................... 0.00000% rainstall..................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% multiweather.................. 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.253) |## -1.5|#### |############# -1.0|############## |################ -0.5|############################ |############################## 0.0|########################## |###################### +0.5|##################### |#################### +1.0|##################### |################# +1.5|########################## |######## +2.0|###### |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.36%