sand..........................71.47294% offense.......................31.70062% semistall.....................30.31628% balance.......................28.28085% weatherless...................26.55434% hyperoffense.................. 5.98940% stall......................... 3.71284% sandstall..................... 3.38649% batonpass..................... 2.82281% sandoffense................... 2.59717% rain.......................... 1.67954% dragmag....................... 1.11826% rainoffense................... 0.43679% sun........................... 0.29318% monotype...................... 0.22955% monobug....................... 0.19347% choice........................ 0.13521% sunoffense.................... 0.07598% monograss..................... 0.02401% monopoison.................... 0.00921% voltturn...................... 0.00246% monofighting.................. 0.00090% monoghost..................... 0.00070% monopsychic................... 0.00070% mononormal.................... 0.00031% monowater..................... 0.00022% monodragon.................... 0.00004% trapper....................... 0.00000% hail.......................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% monoelectric.................. 0.00000% monorock...................... 0.00000% multiweather.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.433) |## -1.5|# |##### -1.0|######### |########### -0.5|############## |############## 0.0|############ |####### +0.5|########### |############## +1.0|#################### |############### +1.5|############################## |### +2.0|### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%