monotype......................89.18112% weatherless...................84.45032% offense.......................42.74869% hyperoffense..................30.59418% balance.......................25.84255% monopsychic...................17.99207% monofighting..................17.28803% monosteel.....................13.02140% monoflying....................12.31996% monowater.....................10.59224% sand.......................... 8.12801% monorock...................... 5.48806% rain.......................... 4.96896% choice........................ 3.25988% monodragon.................... 2.69106% hail.......................... 2.47623% monoice....................... 2.47623% monoground.................... 2.19440% monoelectric.................. 1.53685% monodark...................... 0.99520% voltturn...................... 0.96997% monopoison.................... 0.88518% rainoffense................... 0.78815% monograss..................... 0.64114% mononormal.................... 0.63698% semistall..................... 0.57029% monobug....................... 0.41359% stall......................... 0.24429% sandoffense................... 0.14951% trickroom..................... 0.08469% tricksand..................... 0.08468% multiweather.................. 0.02933% monofire...................... 0.00875% sunoffense.................... 0.00581% sun........................... 0.00581% trapper....................... 0.00002% tailwind...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.487) -2.0| |######## -1.5|######### |######################## -1.0|############################# |############################## -0.5|########################## |##### 0.0|################ |################## +0.5|###### |########### +1.0|########### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.52%