weatherless...................55.73062% offense.......................45.20966% sand..........................38.44799% hyperoffense..................28.04683% balance.......................20.69704% sandoffense...................10.68615% semistall..................... 3.46705% rain.......................... 2.58849% stall......................... 2.57942% hail.......................... 2.57579% dragmag....................... 2.35796% sandstall..................... 1.48121% monotype...................... 1.41950% choice........................ 1.36685% sun........................... 1.29243% voltturn...................... 1.07642% rainoffense................... 1.05464% trickroom..................... 0.72245% multiweather.................. 0.63351% sunoffense.................... 0.40661% monowater..................... 0.27228% monofighting.................. 0.24142% monoflying.................... 0.14703% hailstall..................... 0.14340% hailoffense................... 0.13796% monosteel..................... 0.13070% tricksand..................... 0.12343% monorock...................... 0.11980% monopsychic................... 0.10710% monoice....................... 0.09802% monobug....................... 0.06172% monograss..................... 0.05264% monoelectric.................. 0.04901% monofire...................... 0.04538% mononormal.................... 0.03812% monopoison.................... 0.03267% monodark...................... 0.03267% monoghost..................... 0.03086% monoground.................... 0.03086% gravity....................... 0.01997% tailwind...................... 0.01997% monofairy..................... 0.01815% trickrain..................... 0.01089% monodragon.................... 0.00726% sunstall...................... 0.00363% Stalliness (mean: -0.440) -2.0|## |####### -1.5|############## |######################## -1.0|############################## |########################### -0.5|####################### |###################### 0.0|################## |############## +0.5|########### |####### +1.0|#### |#### +1.5|## |# +2.0|# |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.47%