sand..........................57.80009% offense.......................40.27479% weatherless...................38.99631% hyperoffense..................34.78542% sandoffense...................17.17396% balance.......................16.27181% semistall..................... 4.82326% stall......................... 3.84472% dragmag....................... 3.66344% sandstall..................... 2.67730% voltturn...................... 2.19478% rain.......................... 2.15854% hail.......................... 1.13743% choice........................ 1.02486% rainoffense................... 0.74931% trickroom..................... 0.30964% monotype...................... 0.30735% monofighting.................. 0.21615% multiweather.................. 0.11655% hailstall..................... 0.11193% monosteel..................... 0.06325% gravity....................... 0.02873% sun........................... 0.02417% monoice....................... 0.01673% hailoffense................... 0.00462% monoelectric.................. 0.00398% monorock...................... 0.00353% monowater..................... 0.00214% monoflying.................... 0.00089% tricksand..................... 0.00063% monopoison.................... 0.00043% monograss..................... 0.00021% monopsychic................... 0.00016% sunoffense.................... 0.00016% monofire...................... 0.00005% tailwind...................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% trickrain..................... 0.00000% monoground.................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.508) -2.0|## |######## -1.5|########### |################## -1.0|############################## |#################### -0.5|############## |######### 0.0|######### |######## +0.5|##### |##### +1.0|#### |#### +1.5|### |# +2.0|# |# +2.5|### more negative = more offensive, more positive = more stall one # = 0.65%