balance.......................39.17511% sand..........................38.67546% weatherless...................28.90880% offense.......................27.36952% rain..........................25.77322% hyperoffense..................16.40804% semistall.....................11.96221% voltturn...................... 5.91198% stall......................... 5.08511% choice........................ 4.44833% dragmag....................... 4.43539% hail.......................... 3.45531% sun........................... 3.28254% sandstall..................... 1.51415% sandoffense................... 1.50506% sunstall...................... 1.28146% hailstall..................... 0.71284% rainstall..................... 0.46593% rainoffense................... 0.45962% monotype...................... 0.30047% monodragon.................... 0.15617% trickroom..................... 0.12313% sunoffense.................... 0.11531% multiweather.................. 0.08955% hailoffense................... 0.05881% monosteel..................... 0.03076% monodark...................... 0.02939% monoice....................... 0.02828% monowater..................... 0.01736% monopoison.................... 0.01459% monofire...................... 0.01193% monopsychic................... 0.00513% monofighting.................. 0.00409% allweather.................... 0.00163% tricksand..................... 0.00131% mononormal.................... 0.00069% monoelectric.................. 0.00055% monoground.................... 0.00041% monoflying.................... 0.00038% monorock...................... 0.00034% tailwind...................... 0.00020% monoghost..................... 0.00020% monograss..................... 0.00019% monobug....................... 0.00012% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.063) |############ -1.5|########## |############### -1.0|############ |############### -0.5|################ |######################## 0.0|########################## |###################### +0.5|############################## |##################### +1.0|############################# |######### +1.5|## |### +2.0|##### |# +2.5|# |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.39%