weatherless...................49.06010% offense.......................46.53249% sun...........................38.83884% hyperoffense..................23.57455% balance.......................20.71963% rain..........................20.67885% multiweather..................12.57005% batonpass..................... 6.02301% sunoffense.................... 5.32634% semistall..................... 4.83821% stall......................... 4.33511% sand.......................... 3.78018% monotype...................... 2.81006% rainoffense................... 2.42683% monoflying.................... 0.90971% sunstall...................... 0.85886% mononormal.................... 0.53221% voltturn...................... 0.52456% hail.......................... 0.51865% sandoffense................... 0.42809% dragmag....................... 0.39820% choice........................ 0.24259% rainstall..................... 0.24227% monopsychic................... 0.24173% monowater..................... 0.22701% monodragon.................... 0.18816% monodark...................... 0.17353% trickroom..................... 0.15785% monosteel..................... 0.13500% monoghost..................... 0.10508% monobug....................... 0.08338% monoground.................... 0.07968% sandstall..................... 0.07501% monofairy..................... 0.06375% monofighting.................. 0.06264% monorock...................... 0.04957% monoice....................... 0.04935% monoelectric.................. 0.04349% monofire...................... 0.04072% monograss..................... 0.03923% hailoffense................... 0.03456% trapper....................... 0.03220% tailwind...................... 0.02749% monopoison.................... 0.02422% trickrain..................... 0.01931% allweather.................... 0.00599% gravity....................... 0.00466% tricksun...................... 0.00386% tricksand..................... 0.00189% hailstall..................... 0.00138% swagplay...................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.336) -3.0| | -2.0|### |################# -1.0|############################ |############################## 0.0|######################### |############# +1.0|######## |#### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.75%