weatherless...................63.27345% offense.......................47.23860% balance.......................39.52398% sun...........................14.36784% rain..........................10.22558% sand.......................... 9.28792% hyperoffense.................. 7.78502% trickroom..................... 6.95359% hail.......................... 6.59231% monotype...................... 6.07513% semistall..................... 3.78109% multiweather.................. 3.49844% voltturn...................... 2.98245% tailwind...................... 2.42918% stall......................... 1.67131% monowater..................... 1.05861% monofire...................... 0.96926% sunoffense.................... 0.83421% tricksun...................... 0.71174% monoflying.................... 0.60674% monodark...................... 0.56408% trickhail..................... 0.49681% monoelectric.................. 0.49608% batonpass..................... 0.47796% sandoffense................... 0.43884% monofairy..................... 0.36771% monoice....................... 0.30459% monograss..................... 0.28451% rainoffense................... 0.27748% tricksand..................... 0.26646% mononormal.................... 0.24596% choice........................ 0.23897% monopoison.................... 0.20350% hailoffense................... 0.19504% monobug....................... 0.19476% monosteel..................... 0.18543% sandstall..................... 0.17105% monofighting.................. 0.15648% monopsychic................... 0.13772% trickrain..................... 0.13351% hailstall..................... 0.11908% sunstall...................... 0.10834% monodragon.................... 0.10605% gravity....................... 0.09056% monoghost..................... 0.07851% dragmag....................... 0.06942% monorock...................... 0.06916% monoground.................... 0.04598% rainstall..................... 0.02486% Stalliness (mean: -0.081) |# -1.5|### |##### -1.0|################ |#################### -0.5|########################### |########################## 0.0|############################## |########################### +0.5|##################### |############ +1.0|######## |#### +1.5|# |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%