weatherless...................57.89959% balance.......................48.55362% offense.......................43.67165% sun...........................15.23728% rain..........................12.59965% sand..........................11.72038% trickroom.....................11.39667% hail.......................... 8.75438% multiweather.................. 6.16461% voltturn...................... 5.87541% monotype...................... 4.92742% tailwind...................... 4.38874% hyperoffense.................. 3.32501% semistall..................... 3.13661% stall......................... 1.31311% tricksun...................... 1.17332% trickhail..................... 1.02633% monofire...................... 0.97530% monodark...................... 0.95892% monowater..................... 0.92521% monofairy..................... 0.87148% batonpass..................... 0.79082% sunoffense.................... 0.59139% monoelectric.................. 0.37678% tricksand..................... 0.33081% monograss..................... 0.31073% choice........................ 0.25754% mononormal.................... 0.20462% hailstall..................... 0.18226% sandstall..................... 0.14890% sandoffense................... 0.13339% monoflying.................... 0.10071% monosteel..................... 0.07966% monofighting.................. 0.04889% hailoffense................... 0.03155% monopsychic................... 0.03069% dragmag....................... 0.03062% rainoffense................... 0.02837% monoice....................... 0.01427% monoghost..................... 0.01283% monodragon.................... 0.01249% sunstall...................... 0.00722% monoground.................... 0.00412% rainstall..................... 0.00196% monobug....................... 0.00039% monorock...................... 0.00026% monopoison.................... 0.00005% trickrain..................... 0.00002% gravity....................... 0.00000% Stalliness (mean: 0.038) |# -1.5|# |# -1.0|######### |############ -0.5|######################### |############## 0.0|############################## |######################## +0.5|#################### |################# +1.0|######### |## +1.5|# | +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.60%