sun...........................62.25760% offense.......................43.29080% rain..........................28.36352% weatherless...................27.14889% balance.......................23.09740% multiweather..................21.32421% hyperoffense..................21.05164% sunoffense.................... 8.09324% stall......................... 7.92778% semistall..................... 4.63237% sand.......................... 3.41294% rainoffense................... 2.35567% sunstall...................... 1.74204% sandstall..................... 0.87093% monotype...................... 0.63033% dragmag....................... 0.37953% monosteel..................... 0.32448% rainstall..................... 0.24272% hail.......................... 0.20824% voltturn...................... 0.15182% sandoffense................... 0.14641% trickroom..................... 0.11405% choice........................ 0.09960% trickrain..................... 0.08713% monopoison.................... 0.06138% gravity....................... 0.05190% monopsychic................... 0.04623% tailwind...................... 0.04332% tricksun...................... 0.03897% monowater..................... 0.03623% monoground.................... 0.03352% monodragon.................... 0.03239% hailoffense................... 0.02454% monofairy..................... 0.01682% monobug....................... 0.01565% trapper....................... 0.01550% monoghost..................... 0.01548% monoflying.................... 0.01335% monodark...................... 0.01106% monofighting.................. 0.01060% monoelectric.................. 0.00963% mononormal.................... 0.00893% monograss..................... 0.00583% monofire...................... 0.00398% monorock...................... 0.00092% monoice....................... 0.00022% tricksand..................... 0.00000% fear.......................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.169) | -2.0|# |#### -1.5|############## |#################### -1.0|############################ |############################## -0.5|######################### |########################## 0.0|################## |###################### +0.5|################ |####### +1.0|###### |##### +1.5|### |##### +2.0|## |# +2.5|## |### +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.41%