sun...........................65.27273% offense.......................33.48034% balance.......................31.78243% weatherless...................26.20987% rain..........................22.73375% multiweather..................17.68951% hyperoffense..................14.89695% stall.........................14.32472% sunoffense.................... 6.15524% semistall..................... 5.51557% sand.......................... 3.47036% rainoffense................... 2.72344% sunstall...................... 2.58634% sandstall..................... 1.67900% dragmag....................... 0.44230% monotype...................... 0.27046% voltturn...................... 0.16026% monosteel..................... 0.13602% trickroom..................... 0.11406% trickrain..................... 0.11287% monopoison.................... 0.09506% tricksun...................... 0.05887% rainstall..................... 0.04406% sandoffense................... 0.04065% hail.......................... 0.03117% choice........................ 0.02653% gravity....................... 0.02500% tailwind...................... 0.01742% monopsychic................... 0.01269% monodragon.................... 0.01143% monoground.................... 0.00569% monobug....................... 0.00345% monowater..................... 0.00306% trapper....................... 0.00275% monodark...................... 0.00164% monoghost..................... 0.00097% monofairy..................... 0.00077% monofighting.................. 0.00063% monoflying.................... 0.00033% mononormal.................... 0.00032% monoelectric.................. 0.00018% monofire...................... 0.00017% monograss..................... 0.00011% hailoffense................... 0.00003% monorock...................... 0.00002% monoice....................... 0.00000% fear.......................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.220) | -2.0| |# -1.5|######### |############ -1.0|######################### |################# -0.5|############ |############################## 0.0|############### |############################# +0.5|######################## |############# +1.0|########## |####### +1.5|### |####### +2.0|### |## +2.5|### |####### +3.0|########### |# more negative = more offensive, more positive = more stall one # = 0.41%