weatherless...................96.36177% offense.......................44.66652% hyperoffense..................31.02989% balance.......................17.89596% monotype...................... 6.07687% semistall..................... 3.40746% stall......................... 3.00017% sand.......................... 1.68678% hail.......................... 1.01483% monosteel..................... 1.01095% mononormal.................... 0.64532% monofighting.................. 0.64023% monoflying.................... 0.59204% monodragon.................... 0.59132% monowater..................... 0.59083% monorock...................... 0.54943% sun........................... 0.53175% monobug....................... 0.50342% monopsychic................... 0.47654% monoelectric.................. 0.47388% rain.......................... 0.46250% monoghost..................... 0.41019% monofairy..................... 0.39276% monograss..................... 0.34336% monofire...................... 0.31890% monodark...................... 0.31673% monoground.................... 0.31212% monopoison.................... 0.24360% hailoffense................... 0.20873% monoice....................... 0.19008% sandoffense................... 0.12374% sandstall..................... 0.08669% rainoffense................... 0.07022% multiweather.................. 0.05666% sunoffense.................... 0.04649% dragmag....................... 0.03463% hailstall..................... 0.01041% sunstall...................... 0.00872% voltturn...................... 0.00315% rainstall..................... 0.00242% batonpass..................... 0.00218% Stalliness (mean: -0.499) |# -2.0|#### |################# -1.0|############################## |############################ 0.0|################## |########## +1.0|##### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%