weatherless...................97.95600% offense.......................52.32819% hyperoffense..................28.75062% balance.......................13.40058% stall......................... 3.06784% semistall..................... 2.45276% monotype...................... 1.24890% sand.......................... 1.15080% hail.......................... 0.63379% monosteel..................... 0.28338% rain.......................... 0.19201% monorock...................... 0.13419% mononormal.................... 0.13036% monoflying.................... 0.12802% monofighting.................. 0.12352% monodragon.................... 0.12283% monoelectric.................. 0.11599% monopsychic................... 0.11159% monoghost..................... 0.10826% monowater..................... 0.10749% monoground.................... 0.10637% sandstall..................... 0.10135% sun........................... 0.08376% monofire...................... 0.07415% monobug....................... 0.06750% rainoffense................... 0.05898% hailoffense................... 0.05784% monoice....................... 0.05063% monodark...................... 0.03749% sandoffense................... 0.02928% monograss..................... 0.02120% monofairy..................... 0.01983% multiweather.................. 0.01637% dragmag....................... 0.00957% monopoison.................... 0.00914% sunoffense.................... 0.00272% sunstall...................... 0.00073% voltturn...................... 0.00061% hailstall..................... 0.00039% batonpass..................... 0.00010% rainstall..................... 0.00000% Stalliness (mean: -0.524) | -2.0|## |############# -1.0|############################## |############################# 0.0|############### |###### +1.0|## |## +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.99%