weatherless...................98.34860% offense.......................53.19731% hyperoffense..................29.77863% balance.......................10.55405% stall......................... 4.36247% semistall..................... 2.10754% sand.......................... 1.21366% monotype...................... 1.19244% hail.......................... 0.29219% monosteel..................... 0.26922% monodragon.................... 0.17259% monowater..................... 0.15763% mononormal.................... 0.14668% monoelectric.................. 0.14430% monoghost..................... 0.13977% hailoffense................... 0.11875% monorock...................... 0.11848% monopsychic................... 0.10346% rain.......................... 0.10096% monoground.................... 0.08945% monofighting.................. 0.08929% monoflying.................... 0.07265% sun........................... 0.06979% monobug....................... 0.04782% monodark...................... 0.04726% monofire...................... 0.04523% rainoffense................... 0.03714% sandstall..................... 0.03092% multiweather.................. 0.02520% monoice....................... 0.01689% monofairy..................... 0.01180% sandoffense................... 0.00798% monograss..................... 0.00570% monopoison.................... 0.00343% sunoffense.................... 0.00209% voltturn...................... 0.00020% dragmag....................... 0.00003% batonpass..................... 0.00002% sunstall...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.546) | -2.0|## |############ -1.0|############################## |############################# 0.0|########### |#### +1.0|# |## +2.0|#### | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.04%