weatherless...................65.53007% offense.......................38.86785% balance.......................29.10251% rain..........................21.47150% hyperoffense..................19.40376% sun...........................16.65241% semistall..................... 7.72995% voltturn...................... 7.18371% multiweather.................. 6.30677% stall......................... 4.89594% monotype...................... 4.09896% sunoffense.................... 1.85704% rainoffense................... 1.81573% sand.......................... 1.56181% choice........................ 1.16306% hail.......................... 1.15846% trickroom..................... 0.74163% monoelectric.................. 0.64169% monodragon.................... 0.61493% mononormal.................... 0.56220% dragmag....................... 0.50372% monoghost..................... 0.43289% sunstall...................... 0.42853% monofire...................... 0.37135% monosteel..................... 0.35728% monograss..................... 0.28077% monowater..................... 0.22427% monopsychic................... 0.20453% monoground.................... 0.15550% hailoffense................... 0.13748% monobug....................... 0.12937% sandoffense................... 0.12841% monorock...................... 0.11507% monodark...................... 0.09324% monofairy..................... 0.08922% monoflying.................... 0.07505% monoice....................... 0.06831% monopoison.................... 0.03723% monofighting.................. 0.02223% allweather.................... 0.00841% Stalliness (mean: -0.098) -2.0|### |###### -1.5|########### |################# -1.0|########### |####################### -0.5|################ |############################## 0.0|#################### |################## +0.5|################ |############ +1.0|########## |######## +1.5|##### |### +2.0| |# +2.5|## |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%