weatherless...................58.41005% balance.......................34.28662% rain..........................29.68068% offense.......................28.25051% semistall.....................19.16786% sun...........................16.78268% hyperoffense..................10.73056% stall......................... 7.56446% voltturn...................... 7.47774% multiweather.................. 5.32893% monotype...................... 2.31806% mononormal.................... 1.10761% sunoffense.................... 0.89547% choice........................ 0.75386% dragmag....................... 0.67185% rainoffense................... 0.64409% sand.......................... 0.43322% trickroom..................... 0.42875% monoghost..................... 0.40034% monofire...................... 0.35302% monodragon.................... 0.12296% monoelectric.................. 0.11371% monoground.................... 0.09735% monosteel..................... 0.08442% monofairy..................... 0.03212% hail.......................... 0.02232% monobug....................... 0.00412% monograss..................... 0.00205% monodark...................... 0.00036% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.356) -2.0|## |##### -1.5|###### |########### -1.0|#### |################### -0.5|########### |############################## 0.0|################## |################### +0.5|############ |####################### +1.0|######################## |####################### +1.5|############### |### +2.0| | +2.5|######## |##### +3.0| | more negative = more offensive, more positive = more stall one # = 0.42%