weatherless...................59.57315% balance.......................48.01166% rain..........................28.46793% offense.......................22.08025% semistall.....................17.95262% sun...........................16.85709% voltturn...................... 8.60233% stall......................... 6.22655% hyperoffense.................. 5.72891% multiweather.................. 5.03039% choice........................ 0.92559% trickroom..................... 0.86742% rainoffense................... 0.31847% sand.......................... 0.13115% monotype...................... 0.12694% mononormal.................... 0.04460% dragmag....................... 0.04064% monofire...................... 0.02962% sunoffense.................... 0.02669% monoelectric.................. 0.01500% monodragon.................... 0.01053% monoghost..................... 0.01008% monosteel..................... 0.00870% monoground.................... 0.00543% monofairy..................... 0.00286% hail.......................... 0.00107% monograss..................... 0.00010% monobug....................... 0.00000% monodark...................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.484) -2.0|# |# -1.5|# |###### -1.0|# |########## -0.5|######## |############# 0.0|################ |################## +0.5|########### |############################ +1.0|############################## |################ +1.5|## |### +2.0| | +2.5|# |###### +3.0| | more negative = more offensive, more positive = more stall one # = 0.57%