weatherless...................82.11475% offense.......................48.29060% balance.......................26.19743% hyperoffense..................20.63764% sand.......................... 6.64297% rain.......................... 5.56190% voltturn...................... 4.24177% sun........................... 3.64729% semistall..................... 3.48227% trickroom..................... 2.30177% hail.......................... 2.26369% stall......................... 1.39206% monotype...................... 1.18050% rainoffense................... 1.06838% sandoffense................... 0.66641% sunoffense.................... 0.66641% hailoffense................... 0.47389% tricksand..................... 0.34696% dragmag....................... 0.32369% tricksun...................... 0.27080% monoelectric.................. 0.25810% trickrain..................... 0.24752% choice........................ 0.24541% multiweather.................. 0.21791% monowater..................... 0.13963% mononormal.................... 0.13751% monobug....................... 0.13117% monodragon.................... 0.11636% monoghost..................... 0.09520% monoflying.................... 0.09309% sandstall..................... 0.07193% monorock...................... 0.05924% monoground.................... 0.05501% monofairy..................... 0.05077% monoice....................... 0.05077% monofighting.................. 0.04443% monograss..................... 0.03597% monosteel..................... 0.03385% monopsychic................... 0.03173% monofire...................... 0.02539% gravity....................... 0.02116% monodark...................... 0.01692% monopoison.................... 0.01481% hailstall..................... 0.01481% tailwind...................... 0.00423% rainstall..................... 0.00423% sunstall...................... 0.00212% trickhail..................... 0.00212% Stalliness (mean: -0.357) |# -2.0|#### |########### -1.0|#################### |############################## 0.0|######################### |############### +1.0|###### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.88%