weatherless...................78.13994% offense.......................52.16547% hyperoffense..................23.05550% balance.......................19.54363% monotype......................10.33843% rain.......................... 9.68173% sun........................... 6.68731% sand.......................... 5.39497% batonpass..................... 4.49153% semistall..................... 3.24301% hail.......................... 2.22933% rainoffense................... 2.11402% multiweather.................. 2.04831% stall......................... 1.99240% choice........................ 1.88762% voltturn...................... 1.84035% mononormal.................... 1.32671% monowater..................... 1.07312% monosteel..................... 1.01966% monodragon.................... 1.00696% sunoffense.................... 0.93252% monoflying.................... 0.90699% monograss..................... 0.88284% monoghost..................... 0.83618% monobug....................... 0.82057% monopsychic................... 0.71314% monofairy..................... 0.70425% monofire...................... 0.64566% trickroom..................... 0.59680% sandoffense................... 0.57875% monoelectric.................. 0.53356% monoice....................... 0.43189% monofighting.................. 0.40104% monopoison.................... 0.39583% monorock...................... 0.35236% hailoffense................... 0.30969% monodark...................... 0.30338% monoground.................... 0.25600% trapper....................... 0.22519% sandstall..................... 0.19768% tailwind...................... 0.12824% dragmag....................... 0.11445% rainstall..................... 0.06385% swagplay...................... 0.03559% sunstall...................... 0.03224% allweather.................... 0.01981% trickrain..................... 0.01952% hailstall..................... 0.01120% tricksun...................... 0.00835% tricksand..................... 0.00575% gravity....................... 0.00393% trickhail..................... 0.00155% fear.......................... 0.00029% Stalliness (mean: -0.424) |# -2.0|## |########### -1.0|########################## |############################## 0.0|###################### |########## +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%