weatherless...................51.97203% offense.......................36.51867% rain..........................32.92426% balance.......................29.21774% hyperoffense..................22.65709% sun...........................15.68196% rainoffense...................10.28541% semistall..................... 8.25606% multiweather.................. 4.32350% stall......................... 3.35044% sand.......................... 3.33099% monotype...................... 2.02329% sunoffense.................... 1.53885% batonpass..................... 1.50130% trickroom..................... 0.82383% choice........................ 0.82254% monosteel..................... 0.71921% sandstall..................... 0.57062% voltturn...................... 0.48880% hail.......................... 0.42659% monoghost..................... 0.39644% rainstall..................... 0.37434% monograss..................... 0.35145% trickrain..................... 0.18807% sandoffense................... 0.17407% mononormal.................... 0.17014% monowater..................... 0.14577% monofairy..................... 0.12911% monodragon.................... 0.08938% monopsychic................... 0.08932% monoice....................... 0.08109% hailoffense................... 0.07797% monoflying.................... 0.07609% monopoison.................... 0.05587% monobug....................... 0.05188% monorock...................... 0.04937% monofighting.................. 0.04330% monodark...................... 0.03849% monofire...................... 0.03452% monoelectric.................. 0.03410% monoground.................... 0.02016% tailwind...................... 0.01762% tricksun...................... 0.01267% trapper....................... 0.01225% dragmag....................... 0.00979% gravity....................... 0.00307% allweather.................... 0.00293% swagplay...................... 0.00266% sunstall...................... 0.00204% hailstall..................... 0.00128% trickhail..................... 0.00000% tricksand..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.184) | -2.0|# |############## -1.0|############################## |########################## 0.0|####################### |##################### +1.0|########### |######## +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.73%