weatherless...................84.34996% balance.......................40.17700% offense.......................37.30752% semistall.....................10.45088% rain.......................... 9.05733% hyperoffense.................. 7.64958% sun........................... 5.33837% voltturn...................... 4.82982% monotype...................... 4.54997% stall......................... 4.41502% batonpass..................... 3.03284% multiweather.................. 1.79556% sand.......................... 1.56969% hail.......................... 1.54980% choice........................ 1.11228% dragmag....................... 0.85942% monosteel..................... 0.58526% monodragon.................... 0.55543% monopsychic................... 0.55117% monobug....................... 0.53696% mononormal.................... 0.45173% monorock...................... 0.45031% monoelectric.................. 0.42332% monoghost..................... 0.40343% rainoffense................... 0.40059% monograss..................... 0.38070% monowater..................... 0.36082% sunoffense.................... 0.34093% monoflying.................... 0.29263% monofairy..................... 0.26990% trickroom..................... 0.25854% monoice....................... 0.25143% monofighting.................. 0.22729% sandstall..................... 0.22444% monofire...................... 0.21734% monoground.................... 0.17615% hailstall..................... 0.17331% monodark...................... 0.14632% rainstall..................... 0.14347% monopoison.................... 0.14063% sunstall...................... 0.09518% trapper....................... 0.09091% sandoffense................... 0.08381% tailwind...................... 0.07103% hailoffense................... 0.06819% trickrain..................... 0.06250% tricksun...................... 0.01421% allweather.................... 0.00994% swagplay...................... 0.00284% trickhail..................... 0.00142% Stalliness (mean: 0.138) | -2.0|# |#### -1.0|########## |######################## 0.0|############################## |######################## +1.0|################# |####### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%