weatherless...................86.91275% offense.......................52.85235% balance.......................25.33557% hyperoffense..................15.93960% sun........................... 5.70470% sand.......................... 4.53020% stall......................... 3.02013% semistall..................... 2.85235% voltturn...................... 2.18121% rain.......................... 2.01342% monotype...................... 1.34228% sunoffense.................... 1.17450% hail.......................... 1.00671% trickroom..................... 1.00671% monoghost..................... 0.67114% rainoffense................... 0.50336% choice........................ 0.50336% sandoffense................... 0.33557% monowater..................... 0.16779% monograss..................... 0.16779% monobug....................... 0.16779% multiweather.................. 0.16779% monosteel..................... 0.16779% monofighting.................. 0.16779% monodark...................... 0.16779% mononormal.................... 0.16779% Stalliness (mean: -0.335) |## -2.0|## |### -1.5|####### |######## -1.0|############################## |######################### -0.5|################# |################## 0.0|################## |################## +0.5|######### |### +1.0|##### |# +1.5|## |## +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%